<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>Artist Rights on Wordpia Blog</title>
    <link>https://wordpia-blog.pages.dev/tags/artist-rights/</link>
    <description>Recent content in Artist Rights on Wordpia Blog</description>
    <generator>Hugo</generator>
    <language>en-us</language>
    <lastBuildDate>Sun, 08 Mar 2026 00:00:00 +0000</lastBuildDate>
    <atom:link href="https://wordpia-blog.pages.dev/tags/artist-rights/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>The Importance of Artist Rights in Gaming</title>
      <link>https://wordpia-blog.pages.dev/posts/the-importance-of-artist-rights-in-gaming/</link>
      <pubDate>Sun, 08 Mar 2026 00:00:00 +0000</pubDate>
      <guid>https://wordpia-blog.pages.dev/posts/the-importance-of-artist-rights-in-gaming/</guid>
      <description>In a significant move for artist rights in the gaming industry, Bungie has credited Scottish artist Fern Hook as a visual design consultant for their recent title, Marathon. This follows a controversy where Hook accused the company of using her artwork without permission during the game&amp;rsquo;s alpha phase. The resolution of this issue not only highlights the importance of acknowledging artists but also sets a precedent for how gaming companies should handle intellectual property in the future.</description>
    </item>
  </channel>
</rss>
